Estate is a game designed to tell the story of a family through the objects they have left behind. It was originally designed for 2016’s 200 Word RPG Challenge.
I was pleased that it was chosen as a finalist. Judge Jacqueline Bryk, had this to say about it:
“A quiet, domestic little game with a great set of themes.
Estate has an elegant ruleset, great flow, and potential for very
emotional, involved sessions.”
You can purchase the original version in a great PDF collection that contains every entry from both the RPG and Supplement categories.
I took the original and expanded it for clarity, as well as to flesh out a few concepts. That version is available for free right here! And at one page, it’s still very short.
Let me know what you think in the comments.